Results for "Sherlock"
How to use Areas

How to use Areas

With this new areas feature you have the ability to create custom areas in your model, you can pull these names into your naming template for your clash groups, if you have multiple buildings in the same model, or to designate build zones, or a million other options.

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How to use Orient

How to use Orient

Are you tired of hearing “Where is that?” or “Can you give me a plan view” during coordination calls? Orient anyone to the exact pipe/conduit/duct/wall/anything you are talking about. Get back to coordinating as fast as possible.

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How to use Distill

How to use Distill

Are you sick of grouping clashes manually or using poorly designed plugins with complicated setups? Distill is the answer. Dead simple clash grouping built to maximize your team’s effort.

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How to use Heatmap

How to use Heatmap

Heatmap is your x-ray vision across all of your clash tests. One-click to highlight the worst areas in the model. One more to tag clashes for your team to get to work.

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How to use Rename

How to use Rename

Join Nick Fredricks as he walks you through our latest features added to Sherlock’s lineup, Rename. Rename lets you easily rename clash groups and dynamic options, lightning-fast changes, and a simple UI, take a look and let us know what you think in the comments.

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