Have you ever felt like construction software could be better? So did we, and that’s exactly what FlyPaper Technologies is here to fix. At our core we believe good construction software needs to get out of your way and do everything a computer is good at. In practice, this leaves you with more time to do what you do best, delivering superior buildings to your clients.
FlyPaper started with the goal of building simple yet powerful applications that remove the hours of computer to human translation and give time back to our customers to do what they’re best at. From the day we were founded to today, we have stayed true to that mission and continued to build out an unrivaled library of applications and tools with an international team that continues to push at the edge of technology, while maintaining the simplicity and usability that’s been at our core since day one.
Nick grew up in the construction industry: from being brought to job sites in diapers by his grandfather, to working in the trades throughout high school, to project management and BIM coordination after college. Frustrated with the current state of construction software, he now spends his time programming and trying to find the best cup of coffee in Detroit.
After working a few years in publishing, Sarah realized that there were many more stories to be told outside of books. Now she works on corporate communications and marketing campaigns in the construction industry and learns something new every day, all while informing anyone who will listen that there is no reason to use two spaces after a period anymore.
Dan’s been messing around with computers since the 90s. When the web became mainstream he was making simple HTML websites. Fast forward a few decades and Dan has had various roles in the software industry from product manager to software engineer, to cloud-native architect. Now Dan spends his days working with Nick and our growing team of designers and engineers to help craft useful products for our customers.
Grown and raised in the wild Michigan outback, dabbled in construction and real estate until finding the strange and beautiful world of design and marketing. Andrew now works on crafting FlyPaper’s digital empire, and more importantly, inserting painfully bad puns into staff meetings whenever possible.